The year 2024 marked a turning point for those seeking play-to-earn opportunities to acquire cryptocurrencies through decentralized platforms. With the exponential growth of titles launched on Telegram, millions of crypto enthusiasts discovered that it is possible to accumulate tokens while having fun with simple and engaging mechanics. These titles stand out by combining accessible entertainment with blockchain rewards, creating a phenomenon that has attracted users of all experience levels.
What sets these play-to-earn crypto games apart?
The click games available on Telegram operate through a straightforward model: simple activities generate points or virtual tokens that are later converted into real cryptocurrencies. Built on networks like The Open Network (TON) and Solana, these projects ensure that transactions are secure and traceable. The result? A new category of entertainment where each action has tangible value.
Notcoin: The Pioneer That Reached Global Scale
When Notcoin was launched in early 2024, few imagined it would surpass 35 million active participants. The game works simply: continuous taps accumulate virtual Notcoins, which are later exchanged for the NOT token on The Open Network.
The decisive moment came on May 16, 2024, when the NOT token was launched with support from major cryptocurrency exchanges. Starting at US$ 0.01, the currency quickly scaled to a market capitalization of US$ 1.1 billion, positioning itself among the top 100 global cryptocurrencies.
Real-time NOT price:
Current price: $0.00
24h Change: +12.66%
Notcoin’s trajectory didn’t stop there. The project expanded its operations through strategic partnerships, notably with the game Lost Dogs, which brought a narrative experience where players earn $NOT and $WOOF by completing thematic challenges. The launch of the Notcoin Explore feature in July enabled interactions with decentralized applications, significantly expanding the currency’s use within the Web3 ecosystem.
Hamster Kombat: From Viral Phenomenon to Consolidated Ecosystem
With over 300 million engaged users since its launch in early 2024, Hamster Kombat redefined what is possible in a click-based game. The premise is immersive: manage crypto trading chambers operated by hamsters and earn HMSTR tokens as you progress.
HMSTR real-time price:
Current price: $0.00
24h Change: +12.72%
Developers already signal an ambitious roadmap for future phases, including a second-season airdrop, new game mechanics, and potential integrations within the TON ecosystem. The vision is clear: build an expanded gaming universe that goes beyond the traditional click-to-earn model, integrating third-party creators.
Catizen: Fusion of Virtual Cats and Real Rewards
This play-to-earn crypto game has gained the trust of 34 million players through a distinctive mechanic: create and perform genetic crossing of virtual felines to obtain vKITTY, the native currency that converts into CATI tokens.
Real-time CATI price:
Current price: $0.06
Catizen represents an innovative approach by seamlessly integrating Telegram’s blockchain with TON, democratizing access to Web3 through simplified mobile transactions. Leveraging Telegram’s massive user flow, Catizen aims to build a Web3 traffic link on the scale of hundreds of billions. The platform will evolve into a mini hub with an exclusive Launchpool, short videos, and e-commerce features, keeping users engaged through Play-to-Airdrop strategies.
Moonbix: Integration with Trading Platforms
Moonbix functions as a specialized Telegram bot linked to trading institutions, facilitating the process of accumulating and extracting digital currencies. The proposal is attractive for those wanting to earn tokens like DOGS and NOT through direct tasks, such as reaching specific trading volumes.
Novice users find the onboarding process particularly beneficial — just connect your account via the bot and monitor progress in real time. An important feature is the Airdrop functionality offered by the platform, where free tokens are distributed based on assets held in a predetermined “snapshot.”
For loyal users, this is an excellent opportunity to accumulate new coins at no additional cost. The essential condition is to ensure the portfolio contains the necessary assets before the scheduled snapshot.
X Empire: Building Virtual Empires with Rewards
Previously known as Musk Empire, X Empire has accelerated impressively since July 2024, reaching 35 million players. The dynamic invites players to build virtual empires while accumulating cryptocurrencies.
The launch of the $X token is scheduled for Q4 2024, coinciding with the end of the mining phase on September 30. From that date, any progress made will no longer contribute to participants’ rewards.
A strategic move was the introduction of NFT vouchers for pre-market trading, following the successful Notcoin model. The project released 570,000 vouchers and enabled trading on the Getgems market. These coupons provide early access to $X and generated considerable demand, with some lots sold for approximately 7 tons ( or about US$ 36).
Rocky Rabbit: Bunny Battles and Tangible Rewards
Rocky Rabbit recently hit the milestone of 30 million players, establishing itself as one of Telegram’s top titles. The experience involves training virtual rabbits for competitions, completing missions, and solving daily puzzles, all rewarded with RabBitcoin ($RBTC).
The launch of the token and general airdrop are eagerly awaited. The schedule is precise: eligibility tasks until September 20, 2024, qualification verification on September 21, airdrop distribution on September 22, and release for withdrawal and trading on major exchanges by September 23.
Besides being a play-to-earn crypto game, Rocky Rabbit positions itself as an innovative blockchain-based gaming platform. The mission is clear: combine entertainment with tangible economic benefits, where every achievement adds real value.
Major: Puzzles and Leaderboard Points
Major emerged as a fast-growing tap-to-money game, reaching 30 million active users. Gameplay revolves around solving puzzles, completing daily tasks, and accumulating leaderboard points, which will be converted into tokens $MAJOR at launch.
Real-time MAJOR price:
Current price: $0.13
A distinguishing element is the Durov Puzzle, where participants must identify the correct sequence in Pavel Durov’s avatars to earn extra points. Each player has only one attempt per day, with the pool resetting every 24 hours.
Recent details reveal that $MAJOR was chosen through community voting. There will be no private funding rounds — most of the supply will be allocated based on player activity and leaderboard points. The airdrop is expected to be highly competitive, as the top accumulators will receive the largest $MAJOR allocations.
This system encourages participants to invite friends, engage in daily challenges, and play continuously to improve their positions. After the expected launch of ( in the coming weeks), Leaderboard Points will be converted into $MAJOR Tokens, and leaders will be displayed based on their token balance rather than raw points.
Analysts speculate on a launch between US$ 0.001 and US$ 0.005, with potential volatility as trading begins.
Conclusion: Opportunities and Precautions Needed
2024 solidified the position of play-to-earn crypto games as a legitimate category within the Telegram ecosystem. Each offers distinct mechanics — from solving puzzles to managing virtual economies — providing multiple avenues to accumulate tokens.
However, it is crucial to approach these opportunities with critical discernment. Token-based projects and airdrops carry inherent risks: market volatility, potential security vulnerabilities, and regulatory uncertainties. Before participating, conduct thorough research on each platform, implement robust asset protection measures, and fully understand the risks associated with this rapidly evolving segment of blockchain gaming.
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Discover the Best Games to Earn Cryptocurrencies in 2024: The Complete Guide to Telegram Classics
The Boom of Telegram-Based Games in 2024
The year 2024 marked a turning point for those seeking play-to-earn opportunities to acquire cryptocurrencies through decentralized platforms. With the exponential growth of titles launched on Telegram, millions of crypto enthusiasts discovered that it is possible to accumulate tokens while having fun with simple and engaging mechanics. These titles stand out by combining accessible entertainment with blockchain rewards, creating a phenomenon that has attracted users of all experience levels.
What sets these play-to-earn crypto games apart?
The click games available on Telegram operate through a straightforward model: simple activities generate points or virtual tokens that are later converted into real cryptocurrencies. Built on networks like The Open Network (TON) and Solana, these projects ensure that transactions are secure and traceable. The result? A new category of entertainment where each action has tangible value.
Notcoin: The Pioneer That Reached Global Scale
When Notcoin was launched in early 2024, few imagined it would surpass 35 million active participants. The game works simply: continuous taps accumulate virtual Notcoins, which are later exchanged for the NOT token on The Open Network.
The decisive moment came on May 16, 2024, when the NOT token was launched with support from major cryptocurrency exchanges. Starting at US$ 0.01, the currency quickly scaled to a market capitalization of US$ 1.1 billion, positioning itself among the top 100 global cryptocurrencies.
Real-time NOT price:
Notcoin’s trajectory didn’t stop there. The project expanded its operations through strategic partnerships, notably with the game Lost Dogs, which brought a narrative experience where players earn $NOT and $WOOF by completing thematic challenges. The launch of the Notcoin Explore feature in July enabled interactions with decentralized applications, significantly expanding the currency’s use within the Web3 ecosystem.
Hamster Kombat: From Viral Phenomenon to Consolidated Ecosystem
With over 300 million engaged users since its launch in early 2024, Hamster Kombat redefined what is possible in a click-based game. The premise is immersive: manage crypto trading chambers operated by hamsters and earn HMSTR tokens as you progress.
HMSTR real-time price:
Developers already signal an ambitious roadmap for future phases, including a second-season airdrop, new game mechanics, and potential integrations within the TON ecosystem. The vision is clear: build an expanded gaming universe that goes beyond the traditional click-to-earn model, integrating third-party creators.
Catizen: Fusion of Virtual Cats and Real Rewards
This play-to-earn crypto game has gained the trust of 34 million players through a distinctive mechanic: create and perform genetic crossing of virtual felines to obtain vKITTY, the native currency that converts into CATI tokens.
Real-time CATI price:
Catizen represents an innovative approach by seamlessly integrating Telegram’s blockchain with TON, democratizing access to Web3 through simplified mobile transactions. Leveraging Telegram’s massive user flow, Catizen aims to build a Web3 traffic link on the scale of hundreds of billions. The platform will evolve into a mini hub with an exclusive Launchpool, short videos, and e-commerce features, keeping users engaged through Play-to-Airdrop strategies.
Moonbix: Integration with Trading Platforms
Moonbix functions as a specialized Telegram bot linked to trading institutions, facilitating the process of accumulating and extracting digital currencies. The proposal is attractive for those wanting to earn tokens like DOGS and NOT through direct tasks, such as reaching specific trading volumes.
Novice users find the onboarding process particularly beneficial — just connect your account via the bot and monitor progress in real time. An important feature is the Airdrop functionality offered by the platform, where free tokens are distributed based on assets held in a predetermined “snapshot.”
For loyal users, this is an excellent opportunity to accumulate new coins at no additional cost. The essential condition is to ensure the portfolio contains the necessary assets before the scheduled snapshot.
X Empire: Building Virtual Empires with Rewards
Previously known as Musk Empire, X Empire has accelerated impressively since July 2024, reaching 35 million players. The dynamic invites players to build virtual empires while accumulating cryptocurrencies.
The launch of the $X token is scheduled for Q4 2024, coinciding with the end of the mining phase on September 30. From that date, any progress made will no longer contribute to participants’ rewards.
A strategic move was the introduction of NFT vouchers for pre-market trading, following the successful Notcoin model. The project released 570,000 vouchers and enabled trading on the Getgems market. These coupons provide early access to $X and generated considerable demand, with some lots sold for approximately 7 tons ( or about US$ 36).
Rocky Rabbit: Bunny Battles and Tangible Rewards
Rocky Rabbit recently hit the milestone of 30 million players, establishing itself as one of Telegram’s top titles. The experience involves training virtual rabbits for competitions, completing missions, and solving daily puzzles, all rewarded with RabBitcoin ($RBTC).
The launch of the token and general airdrop are eagerly awaited. The schedule is precise: eligibility tasks until September 20, 2024, qualification verification on September 21, airdrop distribution on September 22, and release for withdrawal and trading on major exchanges by September 23.
Besides being a play-to-earn crypto game, Rocky Rabbit positions itself as an innovative blockchain-based gaming platform. The mission is clear: combine entertainment with tangible economic benefits, where every achievement adds real value.
Major: Puzzles and Leaderboard Points
Major emerged as a fast-growing tap-to-money game, reaching 30 million active users. Gameplay revolves around solving puzzles, completing daily tasks, and accumulating leaderboard points, which will be converted into tokens $MAJOR at launch.
Real-time MAJOR price:
A distinguishing element is the Durov Puzzle, where participants must identify the correct sequence in Pavel Durov’s avatars to earn extra points. Each player has only one attempt per day, with the pool resetting every 24 hours.
Recent details reveal that $MAJOR was chosen through community voting. There will be no private funding rounds — most of the supply will be allocated based on player activity and leaderboard points. The airdrop is expected to be highly competitive, as the top accumulators will receive the largest $MAJOR allocations.
This system encourages participants to invite friends, engage in daily challenges, and play continuously to improve their positions. After the expected launch of ( in the coming weeks), Leaderboard Points will be converted into $MAJOR Tokens, and leaders will be displayed based on their token balance rather than raw points.
Analysts speculate on a launch between US$ 0.001 and US$ 0.005, with potential volatility as trading begins.
Conclusion: Opportunities and Precautions Needed
2024 solidified the position of play-to-earn crypto games as a legitimate category within the Telegram ecosystem. Each offers distinct mechanics — from solving puzzles to managing virtual economies — providing multiple avenues to accumulate tokens.
However, it is crucial to approach these opportunities with critical discernment. Token-based projects and airdrops carry inherent risks: market volatility, potential security vulnerabilities, and regulatory uncertainties. Before participating, conduct thorough research on each platform, implement robust asset protection measures, and fully understand the risks associated with this rapidly evolving segment of blockchain gaming.