After the implementation of the 🔥 rule adjustments, studios engaged in airdrop operations seem to have spotted new opportunities.



Let's take a look at the current mainstream configurations and cost comparisons:

·Configuration A: 2+17 scores 19 points, with a monthly investment of around $240, aiming for 285 points to compete for the core rewards
·Configuration B: 2+16 scores 18 points, with a monthly cost of about $100, maintaining around 270 points
·Configuration C: 2+15 scores 17 points, with a monthly expense of approximately $50, reaching 255 points — the most commonly used setup for studios
·Configuration D: 2+14 scores 16 points, costing $23 per month, accumulating 240 points
·Configuration E: 1+15 also scores 16 points, offering high cost-performance, especially suitable for batch launching new accounts

Assuming the threshold is set at 220 points, with each airdrop calculated at $40:

·285-point configuration needs 6 participations, with a profit of about $300
·270-point configuration participates 4 times, earning around $110
·255-point configuration participates 4 times, with a profit of about $150
·240-point configuration participates 2 times, with a profit of around $80
·1+15 configuration participates 2 times, with a profit of about $45 per account (the maximum for a single account can even reach $5350)

Whether the threshold is 220 or 240, studios are actually not too worried — in fact, it might inadvertently push retail users out. The new rules add a point deduction mechanism, which seems stricter, but the core reward pool is likely to be monopolized by operators, making it even harder for retail participants to compete based on scores.

Once each round of airdrops stabilizes around $40 for a long period, studios are very likely to quickly raise the threshold above 240 points, further shrinking the profit space for ordinary participants. Relying on "riding the rewards"? Things might only get tougher.

In short, the original intention of the rules might be to promote fairness, but in practice, they have evolved into a situation where "who controls the resources wins everything." It’s recommended that project teams pay more attention to score liquidity and ecological balance, and not let their initial intentions be ultimately distorted.
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DeFiAlchemistvip
· 20h ago
*adjusts alchemical instruments* the transmutation mechanics here are... predictably extractive. what started as fairness became a points hierarchy—classic protocol alchemy gone wrong tbh. the studios basically turning this into a scorched earth campaign against retail liquidity 💀
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SudoRm-RfWallet/vip
· 20h ago
Look at this data... The studio is about to start squeezing retail investors again, huh? The rules have changed but it’s the same as before.
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ZKSherlockvip
· 20h ago
actually... this is just rent-seeking dressed up as optimization, isn't it? the "fairness mechanism" they're selling is basically a trust assumption collapse waiting to happen.
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AirdropLickervip
· 20h ago
Damn, it's the same old trick again. Studio players always win big.
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StillBuyingTheDipvip
· 20h ago
It's the same old trick of studios harvesting retail investors. Just looking at this data makes me tired.
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LayerZeroHerovip
· 20h ago
It has proven that no matter how the rules are changed, the Matthew Effect cannot be eliminated. The studio breaking down the cost structure so meticulously is clearly planning how to monopolize the core pool. Retail investors should really be cautious.
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