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The GameFi market in 2025 is a bit cold. According to industry data, the funding scale in this sector has declined by over 55% year-on-year. Projects that once carried a halo of hype have not made much splash after launching, and player enthusiasm has clearly waned.
However, the story is not that simple. While traditional GameFi is suffering, a new form of gaming is quietly gaining momentum—some call it "Web2.5 games." The logic behind these projects is quite interesting: they treat blockchain as an infrastructure, and some even choose not to issue tokens at all, instead competing through solid game revenue and user experience.
In other words, the market is diverging. On one side, the traditional GameFi model is falling behind; on the other, more pragmatic Web3 games are exploring new approaches. Native Web3 game developers are rethinking—whether token economics are more important or if making the game itself better is the key. This shift may be quietly rewriting the survival rules of GameFi.
Playing games without issuing tokens? That’s the right way. I’m really tired of the previous logic of cutting leeks.
Web2.5 is the future. Blockchain should be used as infrastructure, not just token token all day long.
Funding has dropped by 55%. Serves them right. It’s time for a shake-up.
I’ve long been annoyed by projects that only speculate on coins but can’t make games. Now it’s their turn to taste the bitterness.
This wave of change is interesting. Is the bottom-fishing opportunity here?
Same as always, gamefi games without real product strength are doomed.
Only projects that focus on game experience and profit models can survive. Simple and straightforward.
Can you play without issuing tokens? Alright, I'll watch, anyway it's all about cutting.
Funding has dropped 55%, what does that mean? Everything that needed to be cut has already been cut.
I've been hearing "Make good games" for five years, but I still haven't seen a truly playable one.
Token economy or the game itself... why must we choose? Both are trash.
Here we go again, this time it's really different, right? I bet five bucks that in a year it will still be the same old story.
Web2.5 is the way to go. Can you survive without relying on coin price to cut leeks? Now that's real skill.
I want to see projects that don't issue tokens. Can they really create a good gaming experience?
A 55% drop in funding is well-deserved. Who dares to hype up any trash project?
Honestly, it's just shifting from zero-sum to positive-sum gameplay, which significantly increases difficulty.
This kind of transition should have happened long ago. The market is finally starting to weed out the weak.
I just want to know how exactly Web2.5 makes a profit. Can someone explain?
The era where coin prices determine everything is truly over. This time, it's for real.
The term Web2.5 is a bit fancy; frankly, it means someone finally realizes that the core of the game must be solid.
Funding has plummeted by 55%. Let the ones that should fail, fail. Eliminating a batch of trash projects is actually a good thing.
Old project teams are still in a daze, while new ideas are already emerging. The gap will only get bigger.
Not issuing tokens might actually be the way for Web3 to go.
Web2.5 still feels the same; real gaming experience is the true king.
Not issuing tokens might actually lead to a longer lifespan? This reverse thinking is quite brilliant.
Web2.5 is the right path; finally, someone understands that the game has to be fun.
This wave of market differentiation is just eliminating those pure arbitrage trash projects. Nice!