Initially, points and airdrops were designed to build communities and reward genuine contributors. However, they’ve now become such standard practices that they’re almost a checkbox on every project’s launch plan. As a result, “community building” and “rewarding contributors” are no longer accomplished. Instead, professional “airdrop farmers” have entered the scene, exploiting these systems for personal gain. Projects pour resources into airdrops only to be met with FUD and token dumping. It’s a lose-lose situation, benefiting neither the project nor the real community members.
Also there are some deep reasons and challenges contributed to the current lose-lose situation:
What’s the real purpose behind points systems and airdrops? I believe their core goal should be to unite the community around a shared vision, not foster a culture of competition(PvP).
A project should have a clear cultural identity that resonates with its community. Establishing this unique cultural connection is key, especially in a competitive space where users have multiple choices. Culture can be the differentiator that attracts genuine engagement.
Align the community around a clear, overarching goal. Make it a shared mission, not just a product feature, so that members see their efforts contributing to a common purpose.
Link rewards to the project’s key milestones so that as the project grows, so do the rewards for the community. This structure gives users a stake in the project’s success and fosters a sense of shared progress.
Design a rewards structure that offers short-term incentives(i.e.lucky draw), medium-term rewards(i.e.profit sharing), and long-term loyalty benefits(i.e. voting power and reputation power ). This approach gives users ongoing reasons to remain engaged, making them feel appreciated for both early and sustained participation.
Initially, points and airdrops were designed to build communities and reward genuine contributors. However, they’ve now become such standard practices that they’re almost a checkbox on every project’s launch plan. As a result, “community building” and “rewarding contributors” are no longer accomplished. Instead, professional “airdrop farmers” have entered the scene, exploiting these systems for personal gain. Projects pour resources into airdrops only to be met with FUD and token dumping. It’s a lose-lose situation, benefiting neither the project nor the real community members.
Also there are some deep reasons and challenges contributed to the current lose-lose situation:
What’s the real purpose behind points systems and airdrops? I believe their core goal should be to unite the community around a shared vision, not foster a culture of competition(PvP).
A project should have a clear cultural identity that resonates with its community. Establishing this unique cultural connection is key, especially in a competitive space where users have multiple choices. Culture can be the differentiator that attracts genuine engagement.
Align the community around a clear, overarching goal. Make it a shared mission, not just a product feature, so that members see their efforts contributing to a common purpose.
Link rewards to the project’s key milestones so that as the project grows, so do the rewards for the community. This structure gives users a stake in the project’s success and fosters a sense of shared progress.
Design a rewards structure that offers short-term incentives(i.e.lucky draw), medium-term rewards(i.e.profit sharing), and long-term loyalty benefits(i.e. voting power and reputation power ). This approach gives users ongoing reasons to remain engaged, making them feel appreciated for both early and sustained participation.