Last week, Solana’s official Twitter account mentioned a community-centric game fundraising platform on Solana—Indie.fun. This quickly attracted the attention of the community, with some users even comparing it to pump.fun in the Web3 gaming world. \
So, what exactly is Indie.fun? And what role do the Web3-native game engine Moddio and AI agent tool Fullmetal play behind the scenes?
Indie.fun is a game fundraising platform built by the Moddio team, which is behind the Web3-native game engine. The core goal of Indie.fun is to help game developers quickly launch their projects and raise initial funds with community support.
On Indie.fun, whether it’s an existing Moddio game project or a new game idea, developers can freely choose to operate with existing tokens or create new tokens for their projects.
If a new token is created, Indie.fun sets a minimum fundraising goal of 25 SOL. Supporters can contribute SOL to receive corresponding amounts of game tokens in return. Once the fundraising goal is met, 1/3 (approximately 33%) of the raised funds (SOL) and 25% of the tokens will be deployed to Raydium as a liquidity pool, while the remaining 2/3 of the funds will go directly to the game developer’s wallet. Indie.fun charges a fee of 2.5 SOL from the raised funds.
The creation of Indie.fun would not have been possible without Moddio, an HTML5 game engine that focuses on multiplayer games. Moddio’s goal is to help developers shorten the development time and quickly create and release games by providing a series of pre-built universal features.
According to PitchBook, Moddio was founded in 2017 and is headquartered in Vancouver, Canada. Investors include organizations such as Alliance DAO and Solana Ventures.
The standout feature of Moddio is its ease of use. Game creators do not need programming experience nor the need to build their own servers and network infrastructure. They can directly use game templates to quickly design games, write scripts, and monitor performance in the editor. Moddio also supports the integration of physics engines like Box2D to achieve complex physical interactions. Additionally, the platform offers various game items, built-in AI behaviors (such as idle, taunting, enemy detection), pathfinding capabilities, and even a built-in chat feature to enhance interaction among players.
In addition, Moddio supports multiplayer online collaborative editing, allowing multiple developers to work on the same game simultaneously, which significantly enhances team collaboration efficiency.
In terms of pricing and monetization, Moddio offers multiple service tiers. The free tier allows game enthusiasts to create games with basic features, while Moddio also offers three different paid tiers for server performance, game item sales, ad display, map sharing progress, monetization, and some custom features.
For monetization, Moddio enables creators to earn revenue through in-game items, skins, and ad views. Modd Coins are the platform’s in-game currency, which players can use to purchase items and skins. Creators can also use Modd Coins to add exclusive experiences to their games and provide players with mechanisms to earn Modd Coins. Moddio charges a 10% transaction fee on each transaction.
The top-ranked project on Indie.fun by market capitalization is Powpow.fun, developed by the Moddio team. Powpow.fun claims to be an AI-driven virtual western world.
To achieve this vision, the Powpow.fun team has built an AI agent deployment and hosting tool called Fullmetal, which provides an API to access a distributed node network hosting various models. Fullmetal allows the seamless creation, deployment, and management of AI agents using the elizaOS/eliza framework, directly integrating with the Moddio game environment.
According to the official documentation of Fullmetal, the system consists of three key components: the client, nodes, and API server. The client interacts with Fullmetal to send prompts, seeking information, insights, or solutions. Public nodes provide shared knowledge, while private nodes offer access to customizable experiences. The API server then orchestrates communication, determining the most suitable node for the prompt and seamlessly relaying the response. Throughout this process, both the client and the nodes remain anonymous, ensuring that identity leakage is not a concern.
It is worth mentioning that BNTY (Bounty) tokens are the official payment currency for processing prompts, and agents can earn BNTY tokens through corresponding prompts. Currently, the market capitalization of BNTY is approximately $30 million.
Moddio is building a complete Web3 gaming ecosystem through its fundraising platform Indie.fun, Web3 game engine, AI agent deployment and hosting tool Fullmetal, and even AI-driven virtual experience Powpow.fun.
Currently, Indie.fun hosts over 30 projects, with about half having completed their fundraising campaigns. Aside from BNTY (with a market cap of $30 million), the market caps of most of the tokens from completed fundraising projects range between $1,000 and $400,000. Projects that have not yet completed fundraising generally lack significant momentum, and their market attention is relatively low.
Additionally, there is still considerable room for improvement in terms of quality and user experience for games on the Moddio platform. New game tokens launched on Indie.fun occasionally experience price drops after release. However, given the strong endorsements from Solana and the backing from Alliance DAO and Solana Ventures for Moddio, it is still necessary to keep an eye on this field. Whether Moddio and Indie.fun can successfully launch a phenomenon with widespread influence in the future, similar to pump.fun, clanker, or Virtuals Protocol, remains to be seen. We will continue to closely follow their developments and dynamics.
Last week, Solana’s official Twitter account mentioned a community-centric game fundraising platform on Solana—Indie.fun. This quickly attracted the attention of the community, with some users even comparing it to pump.fun in the Web3 gaming world. \
So, what exactly is Indie.fun? And what role do the Web3-native game engine Moddio and AI agent tool Fullmetal play behind the scenes?
Indie.fun is a game fundraising platform built by the Moddio team, which is behind the Web3-native game engine. The core goal of Indie.fun is to help game developers quickly launch their projects and raise initial funds with community support.
On Indie.fun, whether it’s an existing Moddio game project or a new game idea, developers can freely choose to operate with existing tokens or create new tokens for their projects.
If a new token is created, Indie.fun sets a minimum fundraising goal of 25 SOL. Supporters can contribute SOL to receive corresponding amounts of game tokens in return. Once the fundraising goal is met, 1/3 (approximately 33%) of the raised funds (SOL) and 25% of the tokens will be deployed to Raydium as a liquidity pool, while the remaining 2/3 of the funds will go directly to the game developer’s wallet. Indie.fun charges a fee of 2.5 SOL from the raised funds.
The creation of Indie.fun would not have been possible without Moddio, an HTML5 game engine that focuses on multiplayer games. Moddio’s goal is to help developers shorten the development time and quickly create and release games by providing a series of pre-built universal features.
According to PitchBook, Moddio was founded in 2017 and is headquartered in Vancouver, Canada. Investors include organizations such as Alliance DAO and Solana Ventures.
The standout feature of Moddio is its ease of use. Game creators do not need programming experience nor the need to build their own servers and network infrastructure. They can directly use game templates to quickly design games, write scripts, and monitor performance in the editor. Moddio also supports the integration of physics engines like Box2D to achieve complex physical interactions. Additionally, the platform offers various game items, built-in AI behaviors (such as idle, taunting, enemy detection), pathfinding capabilities, and even a built-in chat feature to enhance interaction among players.
In addition, Moddio supports multiplayer online collaborative editing, allowing multiple developers to work on the same game simultaneously, which significantly enhances team collaboration efficiency.
In terms of pricing and monetization, Moddio offers multiple service tiers. The free tier allows game enthusiasts to create games with basic features, while Moddio also offers three different paid tiers for server performance, game item sales, ad display, map sharing progress, monetization, and some custom features.
For monetization, Moddio enables creators to earn revenue through in-game items, skins, and ad views. Modd Coins are the platform’s in-game currency, which players can use to purchase items and skins. Creators can also use Modd Coins to add exclusive experiences to their games and provide players with mechanisms to earn Modd Coins. Moddio charges a 10% transaction fee on each transaction.
The top-ranked project on Indie.fun by market capitalization is Powpow.fun, developed by the Moddio team. Powpow.fun claims to be an AI-driven virtual western world.
To achieve this vision, the Powpow.fun team has built an AI agent deployment and hosting tool called Fullmetal, which provides an API to access a distributed node network hosting various models. Fullmetal allows the seamless creation, deployment, and management of AI agents using the elizaOS/eliza framework, directly integrating with the Moddio game environment.
According to the official documentation of Fullmetal, the system consists of three key components: the client, nodes, and API server. The client interacts with Fullmetal to send prompts, seeking information, insights, or solutions. Public nodes provide shared knowledge, while private nodes offer access to customizable experiences. The API server then orchestrates communication, determining the most suitable node for the prompt and seamlessly relaying the response. Throughout this process, both the client and the nodes remain anonymous, ensuring that identity leakage is not a concern.
It is worth mentioning that BNTY (Bounty) tokens are the official payment currency for processing prompts, and agents can earn BNTY tokens through corresponding prompts. Currently, the market capitalization of BNTY is approximately $30 million.
Moddio is building a complete Web3 gaming ecosystem through its fundraising platform Indie.fun, Web3 game engine, AI agent deployment and hosting tool Fullmetal, and even AI-driven virtual experience Powpow.fun.
Currently, Indie.fun hosts over 30 projects, with about half having completed their fundraising campaigns. Aside from BNTY (with a market cap of $30 million), the market caps of most of the tokens from completed fundraising projects range between $1,000 and $400,000. Projects that have not yet completed fundraising generally lack significant momentum, and their market attention is relatively low.
Additionally, there is still considerable room for improvement in terms of quality and user experience for games on the Moddio platform. New game tokens launched on Indie.fun occasionally experience price drops after release. However, given the strong endorsements from Solana and the backing from Alliance DAO and Solana Ventures for Moddio, it is still necessary to keep an eye on this field. Whether Moddio and Indie.fun can successfully launch a phenomenon with widespread influence in the future, similar to pump.fun, clanker, or Virtuals Protocol, remains to be seen. We will continue to closely follow their developments and dynamics.